I ran into a lot of confusing, conflicting, and incomplete information on how to fix this, and finally through a lot of experimentation launching the Creation Kit outside of MO2, I understood the problem and how to fix it. This means when you try to access something like the SKI_ConfigBase class which SkyUI's MCM uses, it fails to compile. By default, Creation Kit for Skyrim SE looks for (and puts) it's script sources in the folder "Data\Source\Scripts", while almost every mod in existence puts The issue, as you probably immediatly saw being experienced, is the dreaded Source/Scripts problem with SE's version of Creation Kit. I was particularly trying to put together a small MCM for diagnostics and experimentation, and got slammed in a roadblock right from the start. As someone relatively new to MO2 and to the Creation Kit, I spent far too much time recently getting it to be able to compile my scripts.
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